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Post by ~Anashara~ on Apr 15, 2006 17:36:03 GMT -5
I fear that with the newest and greatest cost to revives, etc., the game is terribly out of balance. I can't see how this helps the game in the long run, or for us that are still trying to play it. I keep hearing of people giving it up due to the changes in the past several months.
I know in many games there is often a team that can submit/formalize game suggestions and ideas to it's owner/creator. I am hoping this exists in some form here. If it does, then perhaps we can pull together from the knowledge base that makes up our organization and try to get some of the balance back in the game, and maybe new things that will help it grow and not loose the fun we have.
My personal feelings about the cost of reviving are that it is way too high, the implimenter seems to go to extremes when dishing out these actions.
Thoughts?
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dragor
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Post by dragor on Apr 16, 2006 14:59:06 GMT -5
yeah their is a board on the wiki for surgestions but you need a large amout of people to back up your request
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kickaxejack
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Post by kickaxejack on Apr 16, 2006 19:30:49 GMT -5
There's also a discussion page on the wiki titled "strike for syringes" - it is a movement similar to the "on strike"/"still on strike" group, but their main downfall is that they created too early after the increase to the revive cost. I do agree to some of their points: class ratio imbalance and almost no cost to the player who died, but statistics are showing that the ratio is about to turn itself around really soon. People are also very reluctant to drug random zeds at revive points now.
I know the area that we're in has had a sudden increase in zombie mobs, but the wandering zeds from Caiger are also a part of that.
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thinktank
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Post by thinktank on Apr 27, 2006 11:46:08 GMT -5
I think wat she is trying to say if anyone has got some good ideas and then say them here befor posting them right away on the wiki and finde out your idea sucks. thats were a forum if for to discusse things. and it would be fun molebank suggestion group well i think its not only the problem that revives are costing a lot off ap but also the zombies will just stand up they cant be stopped even if you kill them. so if there would be a option to dragg away the body's to some other place costing 2 ap to move with body for exemple this way its easyer for survivors to survive cous they can dragg away the zombies saving them some time cous the zombies first need to get back and maby they will just go away then or get lost. also if you want to save somewann: you just revived him then you can dragg him to a building were he is save so wenn he stands up he will be save right away with a chance like this it will get a littel bit easyer for the humans without realy adding new weapons or reducing the ap cost, etc
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Post by ~Anashara~ on Apr 27, 2006 21:19:43 GMT -5
I would rather discuss things with our group before proposing something for the world to see. Besides, I am a shy bunny and stick close to home.
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thinktank
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Post by thinktank on Apr 28, 2006 9:03:15 GMT -5
jub just like i said a molebank suggestion group or atleast the organisation that works around and in molebank would be realy cool
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Post by Revive Specialist on May 6, 2006 11:13:46 GMT -5
LOL! it would be alot of work and AP but that would be funny if we could drag all the zombies out of Molebank in one night. They would just wake up in Dunnell Hills saying WTF?
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Post by ~Anashara~ on May 12, 2006 8:49:09 GMT -5
I would not mind being able to drag those bodies elsewhere.... OR carry a clan-mate to safety.
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thinktank
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Post by thinktank on May 15, 2006 12:52:55 GMT -5
thats wat i mean it would be great in a war against zombies and also great cous it will make it easyer to revive people.
it will probly be used the most for the last one.
it will not out balance the game so maby its a good suggetion
list off suggetions
new one ;D
cous phones dont contact rondom people near by this one can contact people in a rondom place anyone that has the skill as well to read the smoke signals and cous newspapers suck right now
this will be a great new way to tell any survivor of a new revive point or in my case were healing points are so people now about the healing points in that case newspapers will get a function ;D
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thinktank
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Post by thinktank on May 17, 2006 11:32:23 GMT -5
new suggestion.
new skill.
if you have Diagnosis
you can get the skill
advanced Diagnosis
wat will it do?
wenn you have advanced diagnosis you can see the differents between a normal wound and one that is infected.
instead of ..... (40hp) on a infected player
you will see .....(40hp)(i) so thous players that have a infection will now show up with a (i) of infection behind there name. making it easyer to see how needs a fak more if your low on them
maby we should form a suggestion group like was suggested. so we can think up funky idea's ;D
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duglis
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Post by duglis on May 17, 2006 16:26:29 GMT -5
Y'know, that's a good idea. Isn't there a suggestions page on the wiki?
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thinktank
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Post by thinktank on May 21, 2006 6:00:54 GMT -5
yeah there is but i think its better that we make a game suggestion page on the forum. so everyone insterested in making a suggestion can discuss it with the peeps here first befor we suggest it on the wiki then you get only the good idea's on the wiki
so admin maby you can add a new section for that ;D
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Dolphin
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Post by Dolphin on May 21, 2006 7:30:33 GMT -5
Yeah. I like advanced diagnosis thinktank. I see ur living up 2 ur name.
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Post by enya on May 21, 2006 8:03:02 GMT -5
I want more APs.
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thinktank
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Post by thinktank on May 22, 2006 1:03:02 GMT -5
lol enya they already made a suggestion like that once but they dont to it cous a zombie would be cable of taking out a save house of EHB in one short time and killing everyone insite not realy a good idea if you ask me
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